Elden Ring: Patch Notes Version 1.15
Bug Fixes
The latest patch for Elden Ring has been released, addressing numerous bugs and issues. The patch, version 1.15, includes fixes for several problems that players have been experiencing.
One of the most notable issues fixed in this patch is the bug that caused the cutscene to replay every time a player entered the Shadow Keep Church District. This problem has been resolved, ensuring a smoother gaming experience.
Additionally, the patch has fixed issues with the Aspects’ casting, which was previously disrupted by the Crucible: Thorn of the Dragon’s activation. The problem with the Golem’s fist weapon, which caused it to deal less damage than expected, has also been resolved.
Furthermore, the patch has addressed issues with the twin blades of the Scythe, which were not interacting correctly with enemies. The problem with the audio effects, which caused some sounds to not play correctly, has also been fixed.
Unstable Performance Fixes
The patch has also included several fixes for unstable performance issues. For players using the PS5 version, the "Database Reconstruction" option in the game’s settings can be used to resolve issues with frame rates.
For PC players, the patch has fixed issues with ray tracing, which was previously causing inconsistent performance. Players can check the ray tracing options in the game’s settings to ensure optimal performance.
The patch has also addressed issues with the game’s files, which were causing some players to receive false notifications about inappropriate behavior. To resolve this issue, players can restart the game and check the game’s files for integrity.
Finally, the patch has fixed issues with external programs that were affecting mouse movement and causing frame rates to drop. Players can disable these programs to improve performance.
What Do You Think About the Latest Patch?
Share your thoughts about the latest patch for Elden Ring in the comments below!
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