Zelda: Echoes of Wisdom – Jabul Ruins Dungeon Walkthrough

Jabul Ruins Dungeon Walkthrough: Conquering the Depths

Navigating the Still World

In the Legend of Zelda: Echoes of Wisdom, the Jabul Ruins dungeon is a challenging and immersive experience. As you enter the rift, you’ll find yourself in the Still World, where you’ll need to navigate through blocks of water and platforming. The Crawltila and Platboom Echoes will be essential in getting around, so be sure to learn the Water Block Echo, which is necessary to create water bridges. As you make your way up, you’ll encounter off-beaten paths that will reward you with a fairy, 10 Riverhorses, and 50 Rupees.

The 2D Water Level

After hitting the checkpoint, you’ll fall through the floor and find yourself in a 2D water level. You’ll need to bind large boulders out of the way and hit air bubbles to keep your oxygen up. A giant creature will swim by, creating a giant underwater tornado that you’ll need to swim away from. Avoid enemies and bind objects out of your way to progress.

Finding the Colored Buttons

In the main room, you’ll need to find five different colored buttons to make the water rise to the boss room. The purple button is already in the room, but you’ll need to find the other four. Take the left ladder down for another 2D water level and use the Tangler Lv. 2 Echo to light up your way. You’ll also find a chest with 100 Rupees in this room.

Platforming and Exploration

Jump in the hole conseguir back to the purple room, then take the right ladder for more platforming over water. Avoid the Bombfish conseguir to the ladder, and dive under the barrier in the next room to take out all Chompfins, Octoroks, and flying enemies. Bind the box under the north wall conseguir a chest with 50 Rupees, then climb up conseguir to the tightrope and cross the water to the west door.

Defeating Sand Crabs and Finding the Red Button

Defeat all the sand crabs in the next room to continue on to a room containing the red button. Drop down the hole conseguir back to the main room, then use the water geyser conseguir to the upper floor containing two paths.

The Flying Tile Echo

Take the left path to come across a cascading river that flows into a waterfall. Jump across the planks traveling downstream, then jump on the left platform to do the same upstream. You can also use the Flying Tile Echo if you first completed the Gerudo Sanctum dungeon.

Hitting the Switch Towers

The next room contains five towers to hit to unlock the door. The currents are strong, but Zelda can continually jump across the water even against it. Use the Water Blocks to reach the correct height for some of the switch towers, and send either a Flying Tile or Tornado Echo to hit the switch from afar.

The Yellow Button and the Big Key

Destroy all enemies in the next room to continue on to the yellow button. Jump in the hole and take the upper right path in the main room for another 2D water level and using Bombfish Echoes to clear away blocking planks. The room contains treasure chests with one Golden Egg and the Big Key all the way at the bottom.

The Final Button and Vocavor

Take the right path for the next room, where you’ll need to defeat several underwater enemies. Use the Bombfish Echo to make short work of all the swimming enemies and hit the green button in the next room. This final button will be underwater and cannot be stepped on, so use a Boulder Echo to weigh down the button. Swim into the hole, Bombfish the plank, and bind the giant rock out of the way conseguir back to the main room.

The Boss Fight

Take the geyser all the way up and use the Big Key on the boss door where you’ll fight Vocavor, a giant swimming fish with most of the fight taking place underwater. Defeating Vocavor will reward you with a full Heart Container to increase your health.

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